Definition: Sure, let's break down the term "addability." "Addability" is a term used in computer science to describe an object that can be added or subtracted from another object without altering its state. Here are some examples: 1. An object called "sum" represents the sum of two numbers x and y. If you add 5 to both, it becomes x + 5. 2. The object "difference" represents a difference between two numbers. For example, if you subtract 7 from 23, the result is 16. In computer science terms, an object "addability" can be defined as any function that takes in another object and returns a new object with its state modified or changed based on how it was created (i.e., whether it has been added or subtracted). So in summary: - "Addability" is the ability to change or add something without changing the original value of an object. It's a property of objects that allow them to be manipulated and updated. - An example of addability could be adding two numbers together, which changes their values since they are added. For instance, if you have a function that can take two numbers as parameters and return their sum (sum), then this function is an addability.
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